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Source file src/runtime/mkfastlog2table.go

Documentation: runtime

     1  // Copyright 2015 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  //go:build ignore
     6  
     7  // fastlog2Table contains log2 approximations for 5 binary digits.
     8  // This is used to implement fastlog2, which is used for heap sampling.
     9  
    10  package main
    11  
    12  import (
    13  	"bytes"
    14  	"fmt"
    15  	"log"
    16  	"math"
    17  	"os"
    18  )
    19  
    20  func main() {
    21  	var buf bytes.Buffer
    22  
    23  	fmt.Fprintln(&buf, "// Code generated by mkfastlog2table.go; DO NOT EDIT.")
    24  	fmt.Fprintln(&buf, "// Run go generate from src/runtime to update.")
    25  	fmt.Fprintln(&buf, "// See mkfastlog2table.go for comments.")
    26  	fmt.Fprintln(&buf)
    27  	fmt.Fprintln(&buf, "package runtime")
    28  	fmt.Fprintln(&buf)
    29  	fmt.Fprintln(&buf, "const fastlogNumBits =", fastlogNumBits)
    30  	fmt.Fprintln(&buf)
    31  
    32  	fmt.Fprintln(&buf, "var fastlog2Table = [1<<fastlogNumBits + 1]float64{")
    33  	table := computeTable()
    34  	for _, t := range table {
    35  		fmt.Fprintf(&buf, "\t%v,\n", t)
    36  	}
    37  	fmt.Fprintln(&buf, "}")
    38  
    39  	if err := os.WriteFile("fastlog2table.go", buf.Bytes(), 0644); err != nil {
    40  		log.Fatalln(err)
    41  	}
    42  }
    43  
    44  const fastlogNumBits = 5
    45  
    46  func computeTable() []float64 {
    47  	fastlog2Table := make([]float64, 1<<fastlogNumBits+1)
    48  	for i := 0; i <= (1 << fastlogNumBits); i++ {
    49  		fastlog2Table[i] = log2(1.0 + float64(i)/(1<<fastlogNumBits))
    50  	}
    51  	return fastlog2Table
    52  }
    53  
    54  // log2 is a local copy of math.Log2 with an explicit float64 conversion
    55  // to disable FMA. This lets us generate the same output on all platforms.
    56  func log2(x float64) float64 {
    57  	frac, exp := math.Frexp(x)
    58  	// Make sure exact powers of two give an exact answer.
    59  	// Don't depend on Log(0.5)*(1/Ln2)+exp being exactly exp-1.
    60  	if frac == 0.5 {
    61  		return float64(exp - 1)
    62  	}
    63  	return float64(nlog(frac)*(1/math.Ln2)) + float64(exp)
    64  }
    65  
    66  // nlog is a local copy of math.Log with explicit float64 conversions
    67  // to disable FMA. This lets us generate the same output on all platforms.
    68  func nlog(x float64) float64 {
    69  	const (
    70  		Ln2Hi = 6.93147180369123816490e-01 /* 3fe62e42 fee00000 */
    71  		Ln2Lo = 1.90821492927058770002e-10 /* 3dea39ef 35793c76 */
    72  		L1    = 6.666666666666735130e-01   /* 3FE55555 55555593 */
    73  		L2    = 3.999999999940941908e-01   /* 3FD99999 9997FA04 */
    74  		L3    = 2.857142874366239149e-01   /* 3FD24924 94229359 */
    75  		L4    = 2.222219843214978396e-01   /* 3FCC71C5 1D8E78AF */
    76  		L5    = 1.818357216161805012e-01   /* 3FC74664 96CB03DE */
    77  		L6    = 1.531383769920937332e-01   /* 3FC39A09 D078C69F */
    78  		L7    = 1.479819860511658591e-01   /* 3FC2F112 DF3E5244 */
    79  	)
    80  
    81  	// special cases
    82  	switch {
    83  	case math.IsNaN(x) || math.IsInf(x, 1):
    84  		return x
    85  	case x < 0:
    86  		return math.NaN()
    87  	case x == 0:
    88  		return math.Inf(-1)
    89  	}
    90  
    91  	// reduce
    92  	f1, ki := math.Frexp(x)
    93  	if f1 < math.Sqrt2/2 {
    94  		f1 *= 2
    95  		ki--
    96  	}
    97  	f := f1 - 1
    98  	k := float64(ki)
    99  
   100  	// compute
   101  	s := float64(f / (2 + f))
   102  	s2 := float64(s * s)
   103  	s4 := float64(s2 * s2)
   104  	t1 := s2 * float64(L1+float64(s4*float64(L3+float64(s4*float64(L5+float64(s4*L7))))))
   105  	t2 := s4 * float64(L2+float64(s4*float64(L4+float64(s4*L6))))
   106  	R := float64(t1 + t2)
   107  	hfsq := float64(0.5 * f * f)
   108  	return float64(k*Ln2Hi) - ((hfsq - (float64(s*float64(hfsq+R)) + float64(k*Ln2Lo))) - f)
   109  }
   110  

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